General Info

White Wolf Gaming Studio has come up with a backdrop for LARPs as well as a system to resolve challenges which cannot be played out in real life. The first part, the backdrop, is referred to as the World of Darkness. The World of Darkness is a darker, more gothic world that mirrors our own in most ways.

The stark difference comes down to the focus of most of the stories told within the World of Darkness. For, in this world, exists vampires that manipulate every facet of human life (unbeknownst to mortals) referred to as Kindred, half-wolf/half-human Garou that fight to protect their mother earth from evil, Mages who warp and bend reality to their vision at will, and other fictional creatures that serve to be the primary actors.

Now, of course, this is not real life but merely a form of theater, so there are some things that we cannot do. For example, if one of these characters in the story decides to punch another character we can’t have one player decking another to the floor!

Because of the ultimate rule in LARPing to "respect other players" there needs to be another way to resolve who would win the resulting fight. There is also the issue of how to deal with these fantastical characters and the extra-human things they can sometimes do.

All of this is described in several books released by White Wolf designed for Storytellers and players alike to familiarize themselves with setting up a chronicle in this World of Darkness. It may seem a little daunting at first, but we assure you it is quite easy to get used to.

Because Shadow's Crossing deals with mature and graphic themes our game is for adults 18 and over. Exceptions are allowed for players aged 16 and 17 with parental or legal guardian signed permission.

Such players will be expected to behave with maturity. Players are required to fill out and sign a release form prior to game play. If you do not have a release form on file, please see a ST. Each player is responsible for collecting and reading a house rules packet upon their first gaming session with Shadow’s Crossing.

All players play with the understanding that the staff nor players of Shadow's Crossing cannot, and does not, guarantee the safety and/or well-being of players or staff.

Check-In: All Players are asked to sign in the moment they arrive at the site. Regular sign-in begins at 7:30pm and runs until 8:00pm. Should you arrive after 8:00pm you need to find an available ST to sign you in. Should one not be available, please wait patiently until one is. Please print legibly on the sign-in sheet. The hour before game is a time to meet with your ST or Narrator to discuss character goals, downtime actions, get cards signed off and give your sheet to them for approval for the evening’s play. This is an intimate time to get you and your clan’s weekly downtime business completed or polished as well as give you a chance to make certain your ST is aware you’re playing for the night. All Players must sign in on the sign in sheet in order to gain XP for the night.

New Players: New character sheets must be signed off and reviewed by two STs. Please make sure your sheet is complete before asking an ST to review it. When you receive a character sheet from the staff you have two weeks to make us aware of any corrections needed. You must clearly state what is missing and notify the Admin ST.

Visitors: Must have their ST’s send their sheet into the SC ST’s no later than Wednesday. We will provide you with a common sign-in sheet so your attendance can be recorded for your game and any sheet modifications can be made.


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